Absolver is an online action role-playing game that incorporates martial arts.
Note: this page is still under construction and should be updated in the following weeks.
The game has a 2017 release date for the PlayStation 4 and Windows PC, with exclusive content for the PS4. Other platforms will come at later dates. Development was started in May of 2015 and utilizes the Unreal Engine 4.
In Absolver, you take the role of a prospect who has taken a vow to the elite group of fighters (called the Absolvers) in order to have continued stability within the world.
Monitored by the Guides, the new rulers of the fallen Adal Empire, players will wander these forsaken lands and encounter other Prospects online in order to learn their place in this world and eventually become Absolvers.
Along the way, they will learn new combat styles and attacks, and acquire better weapons, powers and armor. Battles between warriors are an intense real-time flow of attacks, dodges, feints and counters, with all aspects of gameplay customizable, including combat styles, weapons and even individual attack sequences in the player’s Combat Deck.
Build a team of warriors to fight side by side with you in the dungeon mines of Adal (PvE) or put your skill on display in dedicated combat arenas (PvP) scattered across the land.
Focusing a great deal on its multiplayer interactions, you’ll be able to befriend and trade with other players in the game, or take them on as an enemy. These unique sequences will, in turn, have lasting consequences to Prospects.
Catering to players of both PvE and PvP, you’ll have the choice to battle your foes in an arena, or take your chances in the Adal mines, an area focused on group PvE where rare items are waiting to be found — and earned.
With its martial arts styled combat, Prospects will be able to customize their “combat deck,” which is essentially a fluid motion of combos used to take on opponents. Weapons and combat style will also greatly dictate the flow of fighting and further enhance the depth of the game’s battle system.